+6 ring of intelligenceInt27,52
ring of resist corrosionrCorr34,19
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 8 items | 1995 gp |
| manual of Forgecraft | 1040 |
| Alistair's Intoxication | 239 |
| Animate Dead | 169 |
| Rending Blade | 169 |
| Fugue of the Fallen | 114 |
| Teleport Other | 114 |
| Mercury Arrow | 75 |
| Searing Ray | 75 |
| 8 items | 3127 gp |
| Death's Door | 728 |
| Maxwell's Capacitive Coupling | 585 |
| Summon Horrible Things | 585 |
| Enfeeble | 459 |
| Eringya's Noxious Bog | 350 |
| Brom's Barrelling Boulder | 182 |
| Ignite Poison | 182 |
| Kiss of Death | 56 |
| 1 items | 103 gp |
| +0 heavy mace | 103 |