ring of magical powerMP+947,36
ring of see invisiblesInv44,40
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 1 items | 135 gp |
| +1 sling of freezing | 135 |
| 4 items | 1393 gp |
| +2 spectral quarterstaff | 441 |
| +3 sling | 333 |
| +2 falchion of freezing | 313 |
| +1 halberd of pain | 306 |
| 5 items | 1841 gp |
| phantom mirror | 1080 |
| heal wounds | 216 |
| invisibility | 216 |
| invisibility | 216 |
| wand of flame (6) | 113 |