+6 ring of intelligenceInt49,45
orb of guileGuile51,17
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 8 items | 2011 gp |
| +6 buckler of the End {rElec Dex+3 SInv}artefact | 708 |
| +2 quarterstaff of speed | 324 |
| +3 ring mail of cold resistance | 312 |
| Arcjolt | 220 |
| +1 chain mail of fire resistance | 216 |
| blinking | 114 |
| Static Discharge | 69 |
| Kinetic Grapnel | 48 |
| 5 items | 203 gp |
| revelation | 82 |
| fog | 44 |
| teleportation | 33 |
| teleportation | 33 |
| noise | 11 |
| 3 items | 2308 gp |
| +2 demon whip of electrocution | 1788 |
| +2 war axe of sundering | 372 |
| +0 flail of protection | 148 |
| stock not recorded |
| 2 items | 957 gp |
| -2 executioner's axe of freezing | 551 |
| +0 glaive of protection | 406 |