+0 buckler of poison resistancerPois52,43
amulet of chemistryChemistry53,46
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 4 items | 427 gp |
| blinking | 133 |
| summoning | 133 |
| enchant weapon | 105 |
| vulnerability | 56 |
| 7 items | 581 gp |
| brand weapon | 133 |
| torment | 133 |
| enchant weapon | 105 |
| fear | 56 |
| fear | 56 |
| poison | 56 |
| teleportation | 42 |
| 4 items | 2649 gp |
| +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++}artefact | 837 |
| +1 chain mail of Soesa {Will++}artefact | 768 |
| +1 helmet of ice | 636 |
| +1 tower shield of reflection | 408 |
| 2 items | 1498 gp |
| +1 broad axe of distortion | 796 |
| +3 quarterstaff of draining | 702 |
| 3 items | 795 gp |
| +5 leather armour of the Baker {+Blink Dex+3}artefact | 520 |
| +1 robe of Bad Feelings {Rampage Fly}artefact | 165 |
| +0 chain mail of archery | 110 |