+6 ring of intelligenceInt40,19
ring of poison resistancerPois42,18
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 5 items | 492 gp |
| +0 arbalest of freezing | 170 |
| wand of roots (4) | 105 |
| Inner Flame | 96 |
| ambrosia | 88 |
| curing | 33 |
| 5 items | 2932 gp |
| +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+}artefact | 1910 |
| 2 invisibility | 384 |
| +2 mace of protection | 374 |
| mutation | 192 |
| lignification | 72 |