Crazy Yiuf— carrying +4 quarterstaff of chaos, wand of warping (5)armed
Natasha
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 6 items | 1291 gp |
| There-And-Back Book | 407 |
| tin of tremorstones (2/2) | 400 |
| Alistair's Intoxication | 184 |
| Iskenderun's Mystic Blast | 130 |
| Sticky Flame | 130 |
| fog | 40 |
| 4 items | 3034 gp |
| +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+}artefact | 955 |
| +7 great sword "Xoceocupe" {elec, rC+ Stlth+}artefact | 921 |
| +2 lajatang of pain | 594 |
| +0 lajatang of speed | 564 |
| 1 items | 154 gp |
| +0 great mace of protection | 154 |