+6 ring of dexterityDex51,26
orb of glassGlass16,44
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 2 items | 515 gp |
| +4 war axe of flaming | 339 |
| +2 heavy sling | 176 |
| 5 items | 1876 gp |
| scarf of resistance | 448 |
| amulet of dissipation | 420 |
| amulet of guardian spirit | 420 |
| amulet of wildshape | 420 |
| scarf of shadows | 168 |
| 5 items | 3024 gp |
| book of Ice | 845 |
| +6 shillelagh "Devastator" {shatter}artefact | 780 |
| +1 executioner's axe of electrocution | 578 |
| book of Fire | 483 |
| orb of pyromania | 338 |
| 6 items | 1882 gp |
| condenser vane | 520 |
| phantom mirror | 520 |
| wand of digging (7) | 382 |
| Curse of Agony | 239 |
| Eringya's Surprising Crocodile | 169 |
| amnesia | 52 |