+6 ring of dexterityDex27,36
ring of willpowerWill+17,51
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 8 items | 585 gp |
| ambrosia | 104 |
| cancellation | 104 |
| heal wounds | 104 |
| berserk rage | 65 |
| berserk rage | 65 |
| enlightenment | 65 |
| curing | 39 |
| curing | 39 |
| 8 items | 1134 gp |
| Gell's Gavotte | 400 |
| summoning | 157 |
| 3 teleportation | 148 |
| enchant armour | 124 |
| enchant weapon | 124 |
| fear | 66 |
| immolation | 66 |
| teleportation | 49 |