+4 ring of slayingSlay34,18
ring of poison resistancerPois16,62
ring of see invisiblesInv20,54
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 6 items | 368 gp |
| 3 teleportation | 99 |
| enchant weapon | 82 |
| 2 teleportation | 66 |
| fog | 44 |
| poison | 44 |
| teleportation | 33 |
| 9 items | 660 gp |
| haste | 100 |
| haste | 100 |
| resistance | 100 |
| ambrosia | 80 |
| cancellation | 80 |
| mutation | 80 |
| enlightenment | 50 |
| might | 40 |
| attraction | 30 |
| 12 items | 3938 gp |
| manual of Fighting | 1280 |
| Dragon's Call | 832 |
| Magnavolt | 524 |
| Borgnjor's Vile Clutch | 294 |
| Leda's Liquefaction | 208 |
| Rending Blade | 208 |
| Call Canine Familiar | 140 |
| Maxwell's Portable Piledriver | 140 |
| Grave Claw | 92 |
| Static Discharge | 92 |
| Kiss of Death | 64 |
| Sandblast | 64 |