+4 ring of protectionAC19,20
+6 ring of strengthStr31,55
ring of flightFly42,46
ring of resist corrosionrCorr19,53
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 7 items | 4114 gp |
| spore talisman "Arab" {rF+ MP+9 Dex+5}artefact | 1303 |
| ring of the King {Wiz Str+4}artefact | 681 |
| +4 ring of protection | 540 |
| +4 ring of slaying | 540 |
| amulet of the acrobat | 450 |
| ring of magical power | 300 |
| ring of positive energy | 300 |