+4 ring of slayingSlay37,36
ring of positive energyrN+39,25
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 11 items | 780 gp |
| 2 invisibility | 192 |
| haste | 120 |
| resistance | 120 |
| ambrosia | 96 |
| attraction | 36 |
| attraction | 36 |
| curing | 36 |
| curing | 36 |
| curing | 36 |
| curing | 36 |
| lignification | 36 |
| 3 items | 843 gp |
| +7 Throatcutter {drain, coup de grace}artefact | 531 |
| +2 broad axe of sundering | 231 |
| +0 mace of draining | 81 |