+6 ring of strengthStr18,13
ring of resist corrosionrCorr41,41
Everything on this site is true of this build only. A seed number generates a different dungeon on every other version of crawl.
Searched down to D:8. The levels end there because that is how far this seed was searched, not because the dungeon does.
Crawl draws one member of each group per game, so a seed holding the one cannot hold the others anywhere, at any depth — the trailing names are what this seed's draw rules out. A dash means no member turned up in the extracted floors, which is not the same as the group being excluded, since only a drawn member is evidence.
| 10 items | 780 gp |
| 2 invisibility | 192 |
| 2 enlightenment | 120 |
| cancellation | 96 |
| invisibility | 96 |
| berserk rage | 60 |
| berserk rage | 60 |
| might | 48 |
| attraction | 36 |
| curing | 36 |
| curing | 36 |
| 9 items | 3985 gp |
| wellspring talisman of Qazlal's Scorn {+Inv Int+5}artefact | 763 |
| ring of Lies {rPois rF++ Will- rCorr Dex+2}artefact | 701 |
| ring "Gilad" {rPois MP-6 Wiz Str+2 Int+3}artefact | 547 |
| +5 ring of evasion | 504 |
| amulet of chemistry | 420 |
| ring of protection from fire | 350 |
| ring of poison resistance | 280 |
| ring of see invisible | 210 |
| ring of see invisible | 210 |
| 5 items | 2124 gp |
| maw talisman of Maltheism {Dex+2}artefact | 468 |
| +4 ring of slaying | 432 |
| +4 ring of slaying | 432 |
| +5 ring of evasion | 432 |
| amulet of wildshape | 360 |
| 1 items | 407 gp |
| +2 glaive of pain | 407 |
| 3 items | 1262 gp |
| +3 antimagic sling | 602 |
| +2 hand axe of freezing | 487 |
| +0 flail of protection | 173 |